I was blown away by the number of top-notch pieces of writing about games and the people who love them in May, with economics, personal narratives, queer games, secret hunting, analyses, histories, failures, successes, and so much more covered in the long form. I could easily have doubled the length of this list, but instead chose a cross-section of the stories I felt were most significant. I made the Honorable Mentions section longer, though, to allow a few more unqualified, uncontextualized links.
Bruce Morrison on Man Up Time Studios, Reviving Bungie’s Classics, Freeverse, and iOS Game Development
via Richard Moss - 17th May, 2013
We talk to Bruce Morrison about the OS X port of Bungie classic Pathways into Darkness, his history in the industry, and his indie studio Man Up Time, and get his thoughts on iOS development.
via Richard Moss - 11th May, 2013
A list of all the functional browser-based emulators and ports of classic games I could find.
via Richard Moss - 3rd May, 2013
April's gaming longreads include stories of Final Fantasy fansites, Metacritic, pro gamers, game clones, Notch, and more.
via Richard Moss - 12th April, 2013
Evoland falls short on every count. It distorts your nostalgia, fumbles its throwbacks, and never comes into its own. It’s a shallow imitation of the real thing. And that sucks. Because it could have been...
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